Add button to Unity3d editorReport
In Unity3D, I can have a property field appear in the editor by simply adding a public property to the class. Is it possible to add a button next to this field that opens up a file browser that populates that field?
I’ve found EditorUtility.OpenFilePanel but how can I add a button to call that method within the editor? (I don’t mean a menu in the toolbar at the top as shown in the example code on that page)
solved 04 months 1 Answer 14 views 0